
Our Courage United
ADVENTURE
While you have a Digimon or Tamer with the [ADVENTURE] trait on the field, you can ignore this card's color requirements.
[Main] <Draw 2> (Draw 2 cards from your deck). Then, place this card in the battle area.
[All Turns] When any of your level 5 or higher Digimon would leave the battle area, <Delay> (After this card is placed, by trashing it the next turn or later, activate the effect below).
・You may play 1 level 5 or lower Digimon card with the [ADVENTURE] trait from your hand without paying the cost.
[Security] Place this card in the battle area.