Card image for Hokuto Amanokawa

Hokuto Amanokawa


Tamer



[Start of Your Turn] If your opponent has 3 or more Tamers in play, gain 1 memory.
[All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and <Draw 1> if it is level 3.


[Security] Play this card without paying its memory cost.