
Shoto Kazama
LIBERATOR
[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.
[End of Your Turn] By suspending this Tamer, 1 of your Digimon gets <Piercing> and <Blocker> until the end of your opponent's turn. If that Digimon has the [Vortex Warriors] trait, unsuspend that Digimon.
[Security] Play this card without paying the cost.