
Kazu Shioda
Tamer
[Start of Your Main Phase] If you have a Digimon with the [Cyborg]/[Machine] trait in play, gain 1 memory.
[All Turns] When one of your Digimon with the [Cyborg]/[Machine] trait becomes suspended, you may suspend this Tamer to <Draw 1> . Then, trash 1 card from your hand.
[Security] Play this card without paying its memory cost.